Last week’s article summarized the sprite system on the Commodore 64. I’ve done this for quite a few other platforms at this point, and I’ve usually followed up with a short project that makes heavy use of sprites and often reuses them over the course of each frame. To date, this project has always been my “shooting gallery Rosetta Stone” project. However, for the C64, I have unfinished sprite-related business with an entirely different Rosetta Stone project:
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(四)珍稀濒危野生动植物的野化、繁殖,非破坏性的标本采集活动;,详情可参考体育直播