Once the showcase is accepted, developers can begin working on both Tamriel Rebuilt and Project Tamriel, where much of the overlap between the two lies.
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Under load, this creates GC pressure that can devastate throughput. The JavaScript engine spends significant time collecting short-lived objects instead of doing useful work. Latency becomes unpredictable as GC pauses interrupt request handling. I've seen SSR workloads where garbage collection accounts for a substantial portion (up to and beyond 50%) of total CPU time per request. That's time that could be spent actually rendering content.
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There’s a secondary pro and con to this pipeline: since the code is compiled, it avoids having to specify as many dependencies in Python itself; in this package’s case, Pillow for image manipulation in Python is optional and the Python package won’t break if Pillow changes its API. The con is that compiling the Rust code into Python wheels is difficult to automate especially for multiple OS targets: fortunately, GitHub provides runner VMs for this pipeline and a little bit of back-and-forth with Opus 4.5 created a GitHub Workflow which runs the build for all target OSes on publish, so there’s no extra effort needed on my end.